“Jeez! Yeah!” agrees Steve, following Roger’s directions. “Have a look, Ray!” he adds, handing the binoculars to his friend.
Captain Jinn checks his binoculars before manoeuvring his ship closer to the land mass to drop anchor, enabling his crew to lower their motor launch into the sea for a trip to see if this waterfall is the waterfall they’re looking for.
Armed with Nude Wynne Black’s map, Steve, Captain Jinn and his first mate, Roger, slowly guide the motor launch with Zig and all the guys on board through the treacherous rocks and reefs toward what is now clearly a massive waterfall.
As the motor launch nears the falling mass of water, everyone starts to put on their waterproof clothing due to the spray from the falling water. Then Captain Jinn starts to head toward the right-hand side of the waterfall.
“Jeez! Look!” shout Ray and Max simultaneously.
All the guys look from the side of the waterfall to see what appears to be a dark inlet in the cliff face behind the falling water, suggesting a cave or a massive concave in the cliff’s rock face.
Jinn edges closer to the massive dark area behind the falling water, and his motor lunch is only meters from the cliff’s wet rock face.
The motor launch edges slowly behind the bulk of the falling water, where the cliff face starts to angle inward, heading toward the centre of the waterfall.
The water and spray falling onto the motor launch lessons as Jinn moves slowly along the cliff face.
Everyone can now see the very tall, gaping entrance.
Roger moves behind a movable searchlight mounted on the right-hand side of the motor launch navigation cabin as they enter the mouth of the dark inlet.
The falling water turns into heavy drips as Roger turns on his searchlight. The beam of light cuts into the pitch-black depths of what now appears to be a tall tunnel, the height of a cathedral.
Steve, Zig, and the guys start muttering ideas concerning what this tunnel could be as they travel further into the vast darkness, which seems to coax the motor launch forward
The darkness starts to fade as Jinn edges right, eventually turning into a large, open cavern with its roof slightly higher than that of the tunnel.
The cavern is semi-lit by rays of light streaming through numerous gaps in the rocks and a large opening in the uppermost part of the cavern’s roof, which is set slightly toward the farthest left-hand end.
Jinn turns off the launch engine as Roger turns off the searchlight, leaving the launch and everyone in it floating in pure silence, except for the sound of the light breeze whirling around and the water dripping from various areas of the cavern’s roof and hitting the motor launch and surface water.
No one mutters a word as the motor launch gently turns with the slight current inside the cavern.
“Look!” says Max, pointing to another dark inlet on the right-hand side at the farthest end of the cavern.
Steve looks at Captain Jinn and nods before Jinn starts the engine and slowly heads for the dark shadows of the inlet.
As Jinn edges the launch past the nearest wall of the inlet, Roger flicks on his searchlight.
And there, in the semi-dark, sits a full-sized wooden galleon ship, almost vertically upright and looking majestic. It’s Captain’s Quarters face Steve and the guys, and the whole galleon looks to be sitting in a semi-dry dock, where a few rays of sunlight gently illuminate the right-hand side of its canvas, ropes and timber.
“JEEZ! Is that?” mutters Joan as other people whisper their thoughts.
“Can you get us closer?” asks Steve, putting his hand on Jinn’s shoulder. “Over there!” he points.
Jinn moves the launch toward the edge of the galleon ship chamber, where the water level is considerably lower than the main cavern.
Roger flicks his searchlight over the captain’s quarters at the back of the ship, illuminating most of the vessel’s name.
“I don’t believe it?” mutters Steve. “Yes, Joan, it is!” he adds.
“The Nude Diamond,” continues Steve, just about making out the ship’s dull name due to dirt, low light and shadows.
“The Pirate King, Nude Wynne Black’s pirate ship. That’s unreal!” he adds.
“That means?” says Max, transfixed on the ship.
“Yes! Maxie Boy,” says Joan. “This is the Isle of Colossus,” she adds as everyone starts turning to one another to give handshakes, hugs and celebrations.
Even Jinn and Roger get involved in the excitement.
“We’re looking at history, which some thought lost or untrue, just sitting there,” mutters Ray, unable to take his eyes off the galleon ship.
“You’re right. This is the Isle of Colossus,” agrees Steve.
“That ships in a type of semi-dry dock?” says Roger, flicking his searchlight around the rest of the ship’s chamber.
“Yeah!” mutters Bolin. “And that looks to be a type of water wheel?” he adds, as Roger’s light catches several wooden structures.
Jinn moves the launch backwards as Roger widens the searchlight’s beam, illuminating a large area of the chamber.
“The ship is set to the right of the chamber and seems surrounded by wooden scaffolding and strutting, holding it almost upright,” explains Ji-Min.
“We need to take a closer look,” says Steve.
Jinn manoeuvres the launch toward the edge of the ship’s chamber and finds a wide wooden walkway against the left wall leading towards a large, semi-flat, rock and wooden decked walkway.
Then, for what is thought to be hundreds of years, the very first human sets foot on the Isle of Colossus, and that person is Zig as Roger stands on the edge of the launch and offers her his hand to help her onto dry land.
Steve, Max, Joan, and the others follow closely.
“LOOK!” says Nari loudly as she walks to the front of the party with Steve now on the walkway.
“Steps?” she adds, pointing toward a dimly lit hole in the wall at the end of the walkway, revealing several steps carved into the rock.
Everyone stops as they reach the steps.
“They might lead to the surface?” says Joan, referring to the well-worn stone steps leading upward.